I can't seem to find a way to show the hand positions of the Oculus 1.40 local avatar during scene view, not in play mode.
I can get them through a script in play mode through the RightHandAnchor or LeftHandAnchor tranform, however, i would want to see the positions of the hand as I intend to put some colliders on the fingers to interact with other colliders (e. g. push some buttons).
Would you have any advice how to go about this issue. Thanks.