05-17-2023 05:23 AM - edited 06-29-2023 07:27 AM
I'm using Oculus integration to make items grabbable, in my case I want to make the controller, which is holding the object, vibrate when the held object collides with something.
For example, if I'm holding a pen with the right hand, i want to make the Right controller vibrate when the pen collides with the whiteboard.
How can I do it using the Oculus integration components?
In particular, the hard part is to detect which is the controller holding the object.