05-29-2022 04:47 AM
I have been creating a game which I am hoping to get onto the Quest 2 in the future. Whilst everything has been running smoothly using the XR plugins I was recently told that for games to be published within Oculus the Integration kit needs to be used and XR is not supported on a official Oculus title.
Can anybody shed some light on this please?
I have spent soo much time learning XR and C# to support XR functions to now be told that it could be effectively useless if the publishing platform I'm looking at is Oculus.