11-03-2022 08:50 AM
I'm using Unity 2021.3.10f1 and I’m having an intermittent problem with launching an app using Meta Avatars and the OpenXR plugin. Sometimes when it launches it will not track hands until I hit the sleep button a couple of times to reset it and then my hands will move. I can reproduce this with the Meta example “MirrorScene”.
It all works fine if I switch the OVRPlugin to the legacy LibOVR version. But now I need the face/eye tracking so I have to use OpenXR.
I have manually updated the OpenXR version to 3.2.1 but it still has the problem.
Are there any workarounds for this? Thank you for any suggestions.