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Prevent sleep, or allow app to run during sleep (for P2P multiplayer)

Tenagra22
Honored Guest

When the host of a peer-to-peer multiplayer game is using a Quest headset, the connection will be lost if they take the headset off for a moment and the headset goes to sleep.

The few discussions I could find about this seem to imply that there is no way for the app to change the sleep behavior of the headset.

P2P multiplayer is a very convenient and accessible networking option for non-competitive games, but this severely limits its usability.

Does anyone know of any workarounds, or plans for future changes that would allow P2P hosting to work better?

1 REPLY 1

daniel.durys.meta
Honored Guest

I would like to know too, becuase it is problem for us with passing vrc.quest.functional.11.