01-12-2025 10:53 AM
Hi everyone!
I’m creating an app for controlling a physical robot through a Meta Quest 2, and after trying to connect to one of the cameras using the web browser, I got an “ERR_NETWORK_ACCESS_DENIED”. The browser says that the connection was probably blocked by a firewall or antivirus software, but I can connect to the camera using my laptop or mobile without any problem. Also, I got errors using Wolvic and an app that I’m developing, so everything seems like Quest 2 is blocking the connection. Is there any way to deal with this error?
Quest version is v72 and the URL for accessing the camera has the following shape: 'http://'+robot ip+':9500/vid'
Thank you in advance.
03-20-2025 06:01 PM
I don't think Meta is blocking this, but the program you are processing with. The text-to-speech block uses the same protocol, and it was made by Meta. In the helmet, I open my home server in the browser without any problems, which uses this protocol (http). The problem is in the Unity program that you probably used for your purpose. With it in Oculus Rift mode everything works, but in direct mode with a compiled application like APK it stops working. I read that this is a fairly common problem in Unity.