06-26-2024 03:54 AM
Hey, I have noticed a massive reduction in Quest 3 v66 vs prior haptic strength (battery saving?) using Meta Haptic Studio files and HapticClipPlayer at 1.0 amplitude (max), has anyone else observed?
07-01-2024 08:59 AM
Seems fine on a compile so now think this is a Unity/PC/Quest Link issue?