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RenderDoc connected makes development build crashes instantly

loris.toia
Explorer

Trying to use RenderDoc for the first time to debug frame from the device gpu. I made a unity build (Unity 2021.3.12 LTS) with development flag enabled and debug script enabled.

loristoia_1-1668791552557.png

Then I loaded it on the oculus, tested and it runs without issues. Then I switched from local to Device in the RenderDocMetaFork (v441), tried to launch the build from Launch Application tab like described here, but the build crashes instantly, if I try to open normally the build when RenderDocMetaFork is connected the build crashes.

3 REPLIES 3

MarekLg
Explorer

Having the exact same issue..
Where you able to fix your problem?

No, hoping to get answered by meta staff

MarekLg
Explorer

Update: Tested today using Vulkan and got it working.
Maybe it works for you too..