11-18-2022 09:15 AM
Trying to use RenderDoc for the first time to debug frame from the device gpu. I made a unity build (Unity 2021.3.12 LTS) with development flag enabled and debug script enabled.
Then I loaded it on the oculus, tested and it runs without issues. Then I switched from local to Device in the RenderDocMetaFork (v441), tried to launch the build from Launch Application tab like described here, but the build crashes instantly, if I try to open normally the build when RenderDocMetaFork is connected the build crashes.
12-21-2022 09:10 AM
Having the exact same issue..
Where you able to fix your problem?
12-22-2022 05:47 AM
No, hoping to get answered by meta staff
01-02-2023 06:13 AM
Update: Tested today using Vulkan and got it working.
Maybe it works for you too..