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Same game for 3 different platforms (quest 1, 2 and 3) launching at custom VFX, render resolution?

Dan1018
Adventurer

Hi, if I publish an app/game on the Meta Quest Store for Quest 1, Quest 2 and Quest 3, is it possible possible launching the game at custom resolutions for each platforms?

For example I want Quest 1 owners launching the game at the native display resolution of 1440 × 1600.

I want Quest 2 owners to launch the game at 1,920 by 1,832 pixels per eye rendered resolution (or slightly intermediate one for optimisation).

I want Quest 3 owners to launch the game at 2,064 x 2,208 pixels per eye.

Wow to setup the game so to have this kind of customisation for the launcher related to the hardware? Possibly with custom render resolutions to choose for each one? And is this the best way to obtain the best resolutions from each hardware?

 

Can we up the graphics (VFX, polygons, particles, light and shadow effects, etc on a recent hardware for example Quest 3 or it would also effect Quest 2 performance and Quest 1?


Thx a lot a lot for your attention 

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