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Solving Unity 6000 - Meta XR SDK Tracking Issues

LuffyYu
Explorer

Bug

Directly upgrading from Unity 2023.2 to Unity 6000 made both headset and hand tracking not working.

Reason

It seems that Oculus Plug-in is not compatible. 

Versions

  • Quest Pro
  • Windows 11 23H2 (22631.3593)
  • Unity v6000.0.3f1
  • Oculus Utilities v1.97.0
  • OVRPlugin v1.97.0
  • SDK v1.0.34
  • Meta XR SDK v65
  • XR Plugin Management v4.4.1
  • OpenXR Plugin v1.11.0

Solution

      • Uninstall Oculus XR Plugin from Package Manager
      • Check OpenXR and Meta XR Feature group in XR Plug-in Management

step1.png

      • Add an interaction Profiles using Oculus Touch Controller Profile 
        • Note that Meta Quest Touch Pro Controller Profile doesn't work.
      • Check the Hand Interaction Poses

step2.png

1 ACCEPTED SOLUTION

Accepted Solutions

lukaszdu
Member

This issue was fixed in Unity 6000.0.25f1. Here is a workaround if you cannot upgrade your project.
https://discussions.unity.com/t/unity-6-meta-core-sdk-workaround/1538217/11 

View solution in original post

2 REPLIES 2

Madoath
Honored Guest

We're experiencing the same issues, and you beat us to the punch!

Will report back on this fix. Hoping there is more compatability for Unity 6.

lukaszdu
Member

This issue was fixed in Unity 6000.0.25f1. Here is a workaround if you cannot upgrade your project.
https://discussions.unity.com/t/unity-6-meta-core-sdk-workaround/1538217/11