While I'm aware of the procedure of installing ADB, exporting apk and install it to the device via USB. I'm struggling to find a more direct way to view the content I'm developing with unity on the device without following all the long and tiring process of exporting and installing it every time.
If you have a tethered headset, too, like a Rift, you can do a lot more with EditorXR. Since I'm targetting a Rift and Quest, this is what I'm doing. https://github.com/Unity-Technologies/EditorXR