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URP + Ray Interactable kills app

hoonk123345
Honored Guest

Hello, I'm building URP MR app with Q2, Qpro,

when I use Directional Light + Ray Interactable prefab(canvas) from Oculus Integration in URP,

my app down with 'not enough memory error' after some framedrops.

using unity: 2022.2.20 and Built-in or other Interactable prefab has no problems at all.

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