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Unity Quest 3 Game or App Support

Honored Guest

Dear Meta Community,

 I am writing to seek guidance and assistance regarding the development of a Unity VR program for my project, which focuses on a VR rehabilitation system. The project involves the creation of three distinct environments within Unity for users to navigate through as part of their rehabilitation process. We have successfully developed these environments, but now we are facing challenges in integrating them into a cohesive VR program.

Specifically, we need to create a Unity program that incorporates all three environments seamlessly. This program should include a user interface with settings to adjust parameters such as speed and difficulty, as well as a game menu to allow users to select their desired environment.

However, our group is currently lacking the necessary hardware to fully test and optimize the VR experience. While we have a computer capable of running the Oculus Link with the Quest 3 Headset, it must be wired in, which poses limitations for our treadmill-based setup.

We are unsure if developing an app for the Oculus platform is the best approach for our project, given our hardware constraints and the need for compatibility with treadmill usage. We would greatly appreciate any insights or suggestions you may have regarding alternative solutions or workarounds that could help us achieve our objectives.

Thank you very much for your time and assistance. We are eager to hear your recommendations and look forward to your response. Please do not just refer me to a page.

Best regards,