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Unity build crashes when using external dll's in project that has Oculus Integration Package

boris.palikov
Honored Guest

Hello,

 

for a small personal project, I'm trying to use a MySQLConnector for database read/write operations from my Quest 2 headset. However, there appears to be some type of conflict between the Oculus Integration Package and the external dll's required for the database connection to work. In Play Mode, everything is fine and works perfectly, but when launching a build, the enitre program crashes before it even has a chance to start (not even getting past the Unity logo).

Removing my VR Rig or the required external dll's solves the issue, but of course, I would like both.

Could this be some type of a manifest or API number issue?

 

I don't particularly have any ideas left so I'd love to hear your thoughts.

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