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Unreal Application runs in Window mode inside the Quest 3..

superchimpisknight
Honored Guest

Hello!!

im creating a simple floor cube and a sphere to test my scene on my Quest 3... i am testing directly from Unreal (5.3.2) it cook, build, deploy and run successfuly my application, but when i put my Quest, i see my game running in a window rather than inmersive mode..  I tried then building apk, then deploy it using Meta Quest Developer Hud, but same happens..

An image as illustration of what i see:

insideVR.png

My setup:

I exactly followed this tutorial : 

Unreal Engine 5.3.2 for Meta Quest VR | Epic Developer Community (epicgames.com)

i'm using Unreal Engine 5.3,2, Windows 11, USB connection between computer and quest3...

Any help will be very aprreciated..

 

1 REPLY 1

hardhotsweet
Protege

You add the MetaXR plugin to UE (literally copy into the plugins folder), then make sure it's enabled in your project.  There might be a few other tweaks to make but that's the bulk of it.