12-30-2023 03:26 PM
Hello!!
im creating a simple floor cube and a sphere to test my scene on my Quest 3... i am testing directly from Unreal (5.3.2) it cook, build, deploy and run successfuly my application, but when i put my Quest, i see my game running in a window rather than inmersive mode.. I tried then building apk, then deploy it using Meta Quest Developer Hud, but same happens..
An image as illustration of what i see:
My setup:
I exactly followed this tutorial :
Unreal Engine 5.3.2 for Meta Quest VR | Epic Developer Community (epicgames.com)
i'm using Unreal Engine 5.3,2, Windows 11, USB connection between computer and quest3...
Any help will be very aprreciated..
01-07-2024 03:08 AM - edited 01-07-2024 03:29 AM
You add the MetaXR plugin to UE (literally copy into the plugins folder), then make sure it's enabled in your project. There might be a few other tweaks to make but that's the bulk of it.