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audio latency on quest 3

swappyMaine
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Hello Everyone, 

We are developing an app with multitrack audio recording.
Using Unity Native audio plug-in SDK.
On the quest 2 we have good results with compinsating for the latency.

For the quest 3, it seems the latency is random.
Any suggestion on how to tackle this ? or maybe someone had the same issue?

Thank you 

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