Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

2 left hands and 2 right hands?

I am trying to develop an environment in which the left controller moves to mirrored left hands with the same actions etc but an offset in position. Any ideas how I can do this? I have been trying to do this for 3 weeks without luck. I don't need any...

XiqZo786 by Honored Guest
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pointer smoothing

In one of our apps, we implemented a pointer interaction.I tried to align it as closely as possible with the pointer that comes out of your hand in the dash menu, and I noticed that some sort of smoothing or predictive movement is applied to the poin...

gevasaf by Explorer
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Go controller compatibility

We have an app on the Go store that is available for the Quest in the Go section of the store. Its on the UE4 platform and uses Oculus Avatars. Our game does work well with 6dof however we would like to improve the Quest experience by allowing both c...

DolloD by Protege
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Bluetooth with Oculus Quest

Hello everyone!I'm currently working on a game for Oculus Rift in Unity which uses an external Bluetooth module to activate a VR vest when hit by enemies etc. I am trying to port the game for the Oculus Quest and I was wondering if there is a way I c...

Oculus Quest wont rejoin dedicated server

Hi,I am using Unreal Engine 4 and have a dedicated server and the online sub system is null, i'm connecting by inputting the server IP in the open level node.I'm using a Oculus Quest to join which works absolutely fine on first connect, but if for wh...

RZKNG by Honored Guest
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Any project template for Android Studio for NDK ?

Hi,I am still not sure how all that works but could be in a future a request for a "Project Template" where you go like "New project -> Oculus NDK" and gives you a "base" to start with ?Clearly Android Studio appears to have support for something lik...

Anonymous by Not applicable
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Manjaro Linux, device is in an unknown state, ADB

So ..Linux, Manjaro Mate, all seems almost ok, I launch adb devices it shows me the Oculus Quest in the list but is in an "unknown state". Try as I may I can not make it get "authorized" or whatever.Also "even more funny" this very forum seems somewa...

Anonymous by Not applicable
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3-DOF headset, with 6-DOF controllers

Hi all,As the title suggests, my team have a situational restriction for a potential project which we could solve if our product were run with the tracking disabled on the headset, but maintaining 6-DOF controller tracking. Is such a thing possible w...

Quest black screen and Adreno-GSL memory bug.

Hello,We have been having a graphical bug occur for a while now but it's been very difficult to consistently replicate it in order to track down what's happening. We are using Oculus's branch of the UE 4.20.3 engine. When the bug happens the visuals ...

Regor412 by Honored Guest
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Unreal: Save Game to Slot fails on Quest

On the Rift I use Save Game to Slot to save user data as outlined here: https: //docs.unrealengine.com/en-US/Gameplay/SaveGame/index.htmlBut on the Quest, the call to 'Save Game To Slot' fails. Anyone know why it would fail? Is there something you ha...

Has sideloading method changed for Quest?

After using 'adb install -r xxxx.apk', I used to drag the .obb file into my game's folder on the Quest's obb directory. But now there is no folder there for my game. I tried creating one, but the game never launches when I do that.EDIT: ah, nevermind...

Oculus Browser: getUserMedia audio no longer works

With the latest automatic update it looks like WebRTC audio streaming just doesn't work at all.If you go there it will simply end the audio stream (logging to that effect).I can't post links because this forum won't let me, so Google this to find the...

Peculiar boot behaviour in Unity

As of last week my game is only booting intermittently. On my first attempt this morning, it just hung with the three dots and never reached the Unity splash screen. I cancelled the program after about 3 minutes. Then I ran it again and it booted in ...

New update woes

I don't know if there's been a system update recently but I've been experiencing a lot of tracking failure and glitches in the system menu recently. Is anyone else having problems?

Anonymous by Not applicable
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GPU Profiler Issue

Hi, I am an Oculus Quest Unity developer. I have tried to Debug my Quest application by Unity Rendering Profiler window, However, doing so arouse performance issue: the FPS drops from 72FPS to 20 FPS. May I ask why?By the way, I have also used SnapDr...

How to enable Cross Buy?

I know a while back setting up cross buy was possible with App Groups (or similar name, not sure) for Quest and Rift apps.However, I can't find that option anymore. How do I connect a Rift app and a Quest app to be "the same" in terms of a user buyin...

herbst by Member
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Oculus Intergration

I have managed to create a scene an import some objects inside now i want to set up my hands and be able to grab some objects please assist

AXISTECH by Honored Guest
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How to get hardware serial number in Unreal on Quest

Using Unreal 4.22.1 Quest integration of Unreal.Hi all, I'm trying to get to the device serial number on the Quest. Can anyone point me in the right direction?I did a quick forum search and only found this link, but not sure how the java objects and ...

daver99 by Protege
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Inverse Kinematics Is Not Working Correctly in Quest

I'm developing a multiplayer app in Unity using the Photon engine (PUN2). I want the player's avatar's hands/arms and head to move with the player's hands and head movements. But what happens is that, when the second player enters the room, the avata...

Anonymous by Not applicable
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