Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Submission keeps failing on VRC Content 2

The app is a media player hosting 5 360 videos. The submission fail is for VRC Content 2. (App metadata must match the app’s in-app content). I'm not sure why though and there is no other feedback on the submission. Might it be that they consider the...

IanB1000 by Honored Guest
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Trigger room setup /space setup from app

Hello community,I'm currently work on a Demo for mixed reality. For my demo I need space setup / room setup being setup correctly to work fine for occlusion but I don't found in documentation how to force room setup to be done before launch the app, ...

Acess to Blend value for LUT in code

Hi community,I add an LUT for my passthrough and I need to adjust "blend" value of this LUT into a script but I don't found how to change this value in code, while animator seems to be able to access it. How can I change the blend value into code ? I...

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Echo VR Remake (in godot)

Hello!So basically, I have started to make an own game similar to Echo VR. But I have a bit of backstory first.I downloaded and played echo vr for the first time this year. It seemed like a very fun game. I played a few games, and got the hang of it....

Handtracking fails after switching OVRCameraRigs

the handtracking works perfectly fine when open palms are facing the headset. but stops immediately when grabbing or rotating the hands. However the Oculus button still shows up and handtracking works normal when pausing the app.I'm switching between...

kayB14 by Explorer
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Issue on playing 8K video

Hi, I am currently developing an app that plays 180-degree 8K high-definition VR videos. Although there have been no changes in our code, we’ve noticed that video playback stuttering has become more frequent recently. Could it be possible that any ch...

Confirm purchase

hi ! i want buy game but i cant with this error : Feature unavailableYour request could not be completed. This feature is currently not available to you. Please try again later.I tried from different devices , my phone , headset and pc. But my purcha...

AghSaeed by Honored Guest
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Quest 3 - Microphone and Speaker Quality

For the next Quest headset, please make the hardware for the microphone and speakers better.Most VR enthusiasts are also social VR users so having a quality microphone and audio listening experience is highly valued.As a Quest 3 user myself, I have h...

Orphello by Honored Guest
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Quest 3 Left controller acting wierd

Had after a VRC update stick drift when i use Virtual Desktop with SteamVR easy something what i can fix in SteamVR no problem. But today when i started my Quest 3 and started VRChat in Virtual Desktop Y Button had delay and acted like input lag now ...

ceddes by Honored Guest
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developer hub

hi, as a final user i can use the developer hub? or is intended for real org's only? i want record my gameplay and cant do it with any app, the recordings FOV on the quest 3 is too near and make bad videos, in dev mode people said you can make it 16:...

Spectator Camera for Casting

Hey All, I've been trying to get the Oculus Spectator mode (https://developer.oculus.com/documentation/unity/unity-spectator-camera/) working, but I can't even get the example scene to work. The switch between first-person view and spectator view doe...

Justvdl by Explorer
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Attestation Error

I'm trying to call the attestation api (graph.oculus.com/platform-integrity) but this is the response im recieving {"data": [{"message": "invalid request"}]}

Take Screenshot from code

Is there a way to trigger the OS Screenshot (similar to the "Take picture" button or the "home menu + pull trigger" shortcut) from code?I'm using Unity and my guess is that it is not exposed through Meta's API, but maybe there is a way to launch the ...

Scene Depth

Hello!I want to make a shader that renders greyscale depth of a game object. Therefore, when a player watch a cube with that shader, the cube will change its color based on the distance between the player and the cube. Like a picture below but just o...

Dae_K_0-1723960700571.png
Dae_K by Explorer
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Invite to App Does not receive Callback

Our dev team are trying to integrated "Invite to App" feature functionality into our application, but they have noticed that they are no longer receiving callbacks, which was working fine in the previous version.Destination was created, user age grou...

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