Horizon Workroom Sdk
Is their an Sdk or some Resources available that can help in development related to Horizon workroom.
Is their an Sdk or some Resources available that can help in development related to Horizon workroom.
Hi,There's one thing I can't fix, I took the TransformerExamples as an example by Oculus integration v46 (https://developer.oculus.com/documentation/unity/unity-isdk-example-scenes/) I enlarged a cube to better understand the problem, as soon as I mo...
hello,My company needs to create some e-learning vr apps for an hundred headsets (quest2). The learner will be never the same on each headset. Do we need to create an account per headset or can we install and manage all of them with one account.Thank...
Any word on link compatibility with the next gen video cards? (i.e. AMD 7000 series or the GeForce RTX 40 series)
Brand new device. Verified developer account with cc. But when we go in to enable dev mode on the app, there is no option to enable dev mode at all. Nothing is showing up. I've tried reinstalling the app, resetting the device, re-verifying...all the ...
I Dont Know What To Do I Am Using Unity 2021.3.14f1
i have recently become a developer and have been trying to sign in onto my app and oculus but when i load onto my quest, there is no button for developer on the system, what do i do?
Hi,The possibilities of the quest are tickling my developer blood.From what I understood of the Quest tracking, it uses IR Led in the controllers and the camera to track them in space. So i wondered if it could be possible to track additional leds us...
So my alpha channel build shows up on my quest 2 and is available for download, but every time I try downloading, the download goes up to 100%, waits a bit on installing then goes back to install/download now. I have previously tested alpha channel b...
Trying to use RenderDoc for the first time to debug frame from the device gpu. I made a unity build (Unity 2021.3.12 LTS) with development flag enabled and debug script enabled.Then I loaded it on the oculus, tested and it runs without issues. Then I...
Hi, When I make a Quest build using Unity 2020.3.23, using Oculus XR Plugin 1.10, it runs fine on both my 'consumer' and 'business' (OFB) Quest2. However, when I update OculusXR Plugin to 1.11 or higher, the APK no longer works on the OFB device, han...
We're developing apps that work in large real spaces with the guardian system disabled. As such we need to perfectly align the user in physical and real space. To do that, we're using a controller as the calibration point. This requires the user to p...
What is the tracking frequecy of quest pro controllers, and position update latencyi.e how many time a second controller updates its position using camera based tracking and what is the Latency.I really appreciate if any one can help me with this, as...
Hello,I received a referral link to be referred by a friend, so I registered and I accepted the referral to then activate for the first time my quest 2, but unfortunately I did not get the 30 credits afterwards. I was not yet friends with the person ...
---------------------------------------DISCLAIMER: Things can greatly change during the upcoming days, and this could end up no longer being true in that time, so be sure to take all of this with a grain of salt.--------------------------------------...
My phone said it paired but the Oculus said I need to put the code in to my phone
http://www.toktok.ph/1111847751
problem:I attempted to turn on developer mode by creating an organization on the Meta site. And then when I went to my Meta Quest mobile app to turn on developer mode in device settings, it said that the Meta Quest 2 was "not found" and "not connecte...
I purchased an OCULUS Quest 2 w/ "Best Saber" included, this was a Christmas gift for my son, once we unwrapped and charged the unit we were unable to download the included "Beat Saber". We made this purchase well in advance of Dec 25 to ensure we'd ...
in June 2022, I got a meta quest 2. recently I got a new computer. I wanted to play PCVR games so I went to the meta website and found that all of my components were compatible. and on SideQuest, it said that I needed to enable developer mode on my p...
I have a meta quest 2 and i must say the accessibility sucks. Please if there is anyone developing the software:1) there is no folder organization. This would help soo much. Some people like to organize aplications and games into categories. 2) no cu...
I've been using the same set of Test Users for a while now. For the first time in about a year, I find I need to know the password for one of them, but I don't have the passwords written down anywhere.Is there somewhere to retrieve password informati...
As usual, it's hard to pinpoint exactly where the issue originates due to all the handoffs between apps. My Quest 2 is connected via Air Link through the Oculus App, to SteamVR, which is then running VR in Unreal's editor. If the connection is active...
I got a visa gift card for Christmas which I used to buy games and after i had it saved as mg payment method I threw it away and I refunded 2 games I bought with that card and now the card has been deleted off my account and I can’t access the money ...
Anybody have any suggestions regarding the problem outlined below?I have a new Meta Quest Pro and I was hoping to use it with Unity.I have connected the provided dual C-type cable to attach the headset to the computer.I have the app loaded and runnin...
Hi, I was wondering if there is any way to prioritize vslam over acceleration when the player himself knows he is sitting in the ride. I would especially like to do this with quest pro. Currently, when a large acceleration is applied, the position is...
I can't play a webm/vp9 video with alpha and the inspector doesn't log any error.it seems Oculus browser does not support any video format with alpha channel.The Quest documentation is also not clear.Appreciate any help/info on this.
I understand that most people receive a result notification about submitting the app after 4 to 5 weeks. However, it has been 2 months since I submitted the app, but I have not received any notification. What's wrong with this?
Hi, I have been trying to integrate IAPs into a Unity VR project using the Oculus SDK. I have a free consumable add-on defined in the developer console (I haven't set up payment info) and then in my C# code I have:IAP.LaunchCheckoutFlow(product.Sku)....
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