Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Cloth Simulation in Oculus Quest?

Hello,I tried to build a demo(including very very small size of cloth simulation) and played in oculus quest2(stand alone),but cloth simulation did not work, actually it showed just a mesh without any cloth simulation.However, Played Correctly in Unr...

dkweon by Honored Guest
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Meta Quest 3 + UE 5.1.1 .apk crashes

Hi fellow developers,I am in a time crunch trying to wrap up a project which runs just fine on Meta Quest Pro, but the same APK crashes after 3 seconds of black screen on Meta Quest 3. I tried to build a basic VR template as well to see if that works...

Resolved! Quest 2 support on NVIDIA Quadro T2000 vis PC Link?

Hi, my colleague and I are developing on Windows PC/laptop for Quest 2, using OpenGL. I have an NVIDIA Quadro P5200, and can successfully run the OculusRoomTiny_GL executable from my laptop and display on the Quest 2 via the PC Link cable (hooray!) H...

rtschnell by Honored Guest
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  • 6 replies
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Launching Eye-tracking Calibration remotely

Hi!I work for a research institute where we're planning on using Meta Quest Pro headsets to run a study involving eye-tracking. To get reliable eye-tracking data, we need to calibrate the device for each participant individually.Is there a way to do ...

Selling physical products in a VR experience

I'm working on an app where users will be able to fill a cart with real, physical items. I'm trying to figure out how to perform checkout, it would be great if there was a one-click solution. Is there a way to use the built in quest checkout for phys...

Waneex

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Develop standard app for Meta Quest 2

Hi All,I'm writing a standard app for Meta Quest2 with android studio, but when I run the app on meta quest, this running correctly but it's showed like a smartphone format. How I can change the layout of my app to resize automatically to all the spa...

MrBiz by Member
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Developer Controls for Try Before You Buy

In regards to this feature:https://developer.oculus.com/resources/try-before-you-buy/I'm curious about a few things:Can we tell from inside the game whether a user is in a trial period or has purchased the full game? We're developing in Unreal.What h...

Quest 3 Seated Calibration Problem? Please help

We've noticed bad reviews coming in because Quest 3 users aren't auto calibrated in our game, which uses a seated position. It works just fine on a Quest 1 and 2.Has anything changed on the Quest 3 regarding calibration that we're not aware of?Any he...

tasfunk by Protege
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Please remove deleted games from library

Currently when you uninstall or delete a game it still shows up on your library with “install” on it.can you please do an update that when you uninstall a game or app it removes it from the headset and does not show it in the library

Oculus quest 2 and Heart Rate

Hello everyone,Has anyone tried using the https://www.hyperate.io/api? I'm curious to know if the HypeRate API and SDK are compatible with the Oculus Quest 2 SDK, or if there are potential issues that one might encounter. Alternatively, does anyone h...

Fix the main game/app library view

First: The main game/app library page should only show the games/apps based on the filer option you have set rather than every single game/app [including uninstalled apps] no matter what you select to filter it by.Second: If you're going to force us ...

External object tracking

Now that the passthrough API is available I was hoping I could use it to scan a QR code or AR tag,however, the camera layer is not available to us as developers, which I can understand but this limits so much on the AR front. Why wouldn't there be an...

quest2 not charging or turn on

Hey, had my quest 2 for about 2 years now and i drop it around early April 2023 and i think that when i drop it, it move the battery from its spot in the vr. Can you help me

the ipad app is portrait mode only again…

what is wrong with Meta? after years they finally made the ipad app to work in landscape mode, now with the latest update they broke it again? who is at the quality control there? how can a company so rich fail at developing a decent app? what is wro...

Stencil Buffer Seems to be disabled on Quest Pro

Hi there, I am making a demo that has a portal in it. I am using a stencil buffer for it. Everything looks great in Unity but when I load it onto my Quest Pro the objects do not get cropped to the portal edges. It's almost like there is no stencil bu...

SquinGoog by Honored Guest
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  • 2 replies
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