Quest Development
Share Quest-specific development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

MAKE HIGHER STORAGE FOR QUEST 3

IF THERE IS NOT AT LEAST A 512 GB OPTION FOR QUEST 3 IM NOT BUYING IT! THE 256 IS NOT ENOUGH AND GAMES ARE GETTING BIGGER SO BEEF UP THE STORAGE PLEASE!!! THIS IS A MUST! FINISH PRODUCTION WITH HIGHER STORAGE! FUTURE PROOF THIS DEVICE PLEASE OR YOU G...

I_BOT41 by Honored Guest
  • 8448 Views
  • 3 replies
  • 0 kudos

Problem using airlink

Since upgrading to v54 when I use airlink I see a flickering X and it is blinking continuously. You can see the oculus home, and it works, but this flashing X keeps appearing and disappearing. I can't work Please Help me

Quest 2 Resolution Scaling in Unity

Does anyone else have an issue with resolution scaling in Unity 2021.3.16f1 and Oculus URP? We're using Vulkan, OculusXR Feature, single pass instanced render mode, late latching, subsampled layout, and ASW. So with the current requirements, we need ...

Meta data approval taking way too long

I submitted for metadata approval for my app in App Lab more than 2 weeks ago. It still sitting in Submitted state which is hurting my apps sales. How long do such approvals take? It used to be a few days but seems like it has become much worse after...

How to PREVENT Meta's updates on Meta Quest Pros & 2s

Dear Meta, I am one of developers using multiple Meta Quest Pros and 2s.Is there a way for us to configure the headset such that Meta's OS updates do NOT happen automatically (e.g. Meta's recent v54 update disabled controllers and suddenly broke our ...

edike65 by Honored Guest
  • 1298 Views
  • 2 replies
  • 1 kudos

Turning off the avatar mirror "feature"

It seems many people got the avatar mirror feature in January, but I only got the update this month. I absolutely can't stand the mirror ruining the virtual environment. It feels less like a peaceful space to myself and more.... Tacky. I'm hoping tha...

Which input system to use with Movement SDK

I'd like to experiment with the Movement SDK. The readme indicates Oculus Integration is a prerequisite.and that package uses the new input system (UnityEngine.InputSystem). The Movement SDK, however, is uses the old input system (UnityEngine.Input)....

HalleFord by Honored Guest
  • 545 Views
  • 0 replies
  • 0 kudos

Network face tracking Meta avatars

I have working Unity app using Meta avatars. Lipsync works well - other network players see my face moving. So data is receiving correctly. But! When I introduced face tracking, it only works locally. Nobody see my facetracking except me.I'm using th...

Bluetooth Activation in Oculus Quest (Unity)

I'm developing software to Oculus Quest. I need to connect a arduino board to my Quest via bluetooth.I tried to use the asset "Arduino Bluetooth Plugin" from Unity Asset Store, but my oculus quest bluetooth seems not be enabled.What is the way to ena...

Bluetooth with Oculus Quest

Hi! I'm developing some peripherals to use with VR games, but, i want to know if it's possible to connect any bluetooth BLE with Unity + Oculus Quest.

Anonymous by Not applicable
  • 992 Views
  • 2 replies
  • 0 kudos

Allowing apps to screen record?

Hi!I'm not really a developer, but I've been trying to get something to work on my quest for a while, and I'm wondering if I'm doing something wrong, or it's just not possible.Basically, I want to run this flatscreen android app on my quest 2. It rec...

The_Techy by Honored Guest
  • 565 Views
  • 0 replies
  • 0 kudos

Can't verify my Developer Account

Hello. When i try to verify my oculus developer account, it asks me to either enter a card number or set up a 2fa. The card entry form doesnt have my country available. When i'm trying to set up a 2fa with my phone, it previosly redirected me to a pa...

developer verification issue

i recently bought a verifyed buisness for my game, and when i submitted it it said it would take up to 2 days but its been almost a month now and still nothing. I payed 60$ for the buisness I don't want that to be wasted can someone help?

Trouble with MR applications in Quest

Hi there,When developing Oculus MR application in Unity using Oculus SDK, we can see the room data previously set up in the headset using Oculus Link in Unity editor, but after packaging the game as apk and run it on Oculus quest 2 headset, the MR ap...

Resolved! oculus verification not working.

I am trying to verify my developer account because it will be required soon and since I don't have a verified business I wanted to do admin verification. when I tried to verify though I accedently closed the page and now it is under review but I thin...

Tracked Keyboard SDK for UE5

Is there a way to get the Tracked Keyboard SDK working in Unreal Engine 5? I didn't know if there was an alpha or beta plugin available that I could try out with the Logitech K375s. If not is there a way I could extend the plugin in github and add th...

Error on Meta Quest Developer Hub

Hi, I can't record with the error message "display is off" on MQDH even though it's on,I can cast it, however, I can't change the resolution without recording setting, Does anyone know solutions?

Cant see presence

Trying to add presence platform support, but even though my profile is public and everything it doesnt show where i am in my profile, even to me. in the home menu on another account it says home, but for my main profile it just shows my user name. An...

StuBro by Honored Guest
  • 423 Views
  • 0 replies
  • 0 kudos

Trouble with MR applications in Quest

Hi there,When developing Oculus MR application in Unity using Oculus SDK, we can see the room data previously set up in the headset using Oculus Link in Unity editor, but after packaging the game as apk and run it on Oculus quest 2 headset, the MR ap...

Top Solution Authors
Labels