Hi,when I connect my oculus with the link my GPU is running at 100%. (I
have an rtx 2060 and an i7)I was wondering if the cable I'm using might
be responsible for that?I have already updated all my drivers.Thanks a
If have a player object with the ovrcamararig and the
ovrplayercontroller which works fine. I can move around in the VR scene
without any issues. I add the location controller with all required
components (controller, teleportcontroller, inputhandler...
Hello VR mates,Thanks to the community and the tutorials, I finished a
first VR project but when launching with editor on the Oculus Quest it I
got this error report :[File
I just upload a new app to the alpha channel on my account. The app
works perfect if I just install the APK, but whe I try to run from my
account in the alpha channel, I get the message "incompatible" over the
Icon, and "no compatible", under the tit...
Hi, I really need some help.I've been working with the oculus link on
unity for a while now.I recently changed computer (i7, RTX2060, 32Gb
ram) and as soon as I plug my headset in link; my whole pc starts
lagging a lot and overheats. even just in the...
Sorry this may not be the correct place to ask this question.No where
seems to have an actual answer.So the Snapdragon 835 supports 802.11ad
and 802.11ac wireless technology.So i'm wanting to know is what does the
Oculus Quest actually use ?
Game Engine Version: Version: 4.24.2-11100242+++UE4+Release-4.24Hi
there.I hope you can help me. Unreal Engine4.24 was updated to show
different names for the "Launch Variant".What options should I be using
to deploy my project?The "Default" option s...
I want to create a multiplayer app for the Quest, either in Unity or
Unreal Engine, and don't expect that more than around 20 users would
participate at any one time. I've created an app with Unity and Photon
(PUN 2) but have had problems accomplishi...
Hello,Do any of you use the latest unity to create applications for
Oculus Quest with URP? After we add Fixed Foveated Rendering we got zero
performance boost. Also, no performance change when we change stereo
rendering mode from MultiPass to Multi V...
Hi,I currently work at an architectural studio with a majority of
laptops with gtx 1060m graphics card that we use to show our projects to
our customers and I wanted to know if there's an estimation of when is
that card going to be supported for ocul...
I'm developing for the quest and I am running into issues where the
touch controller does not detect button release when both controllers
are active. I'm using button.getup and I have noticed that if I have
both controllers awake, the problem occurs ...
Hi,I am using the Oculus quest to perform research at a Hospital here in
Copenhagen. One of the main complaints we have is that people find it
difficult to navigate to the application and don't quite understand the
virtual desktop that comes with the...
Does anyone know the physical location of the tracking location on the
HMD? For example If you stand at (0,0,0) (using ue4, in this
hypothetical) would your eyes be at the origin, middle of your head,
front face of the hmd?
I'm trying to get the OVRPlayer hands to interact with a particle
system.I have activated the Trigger and have a script on each of the
hands that is attempting to detect OnParticleTrigger or
OnParticleCollsion and I'm not getting any messages sent to...
Hi Everyone,I pushed my first build to my Oculus Quest yesterday but had
an immediate issue. Upon launching the project via Sidequest, the 3 dot
loading screen appears but no visuals ever appear (not even the 'Created
with Unity'). I can, however, he...
We are using Unity 2019.1.2f1 with the LWRP 5.13.0 and we are unable to
successfully set the fixed foveated rendering level. It seems that this
is a known problem from this Unity forum thread. The suggested fix in
the thread doesn't seem particularly...
I found a couple of experiences on WearVR that we’re designed for the
Rift DK2. I haven’t been able to find much information about whether or
not it is possible to run DK2 Software on the Quest using Oculus Link.Is
there a way for me to be able to ru...
Typically one saves srceenshots or other data in teh persitatnt datapath
in Unity. This works fine, but a user can't browse those images in teh
Quest (Oculus Gallery app for instance).Is it possibel to save those
shots not to persistent data[ath but ...
Hi.We're experiencing an issue while trying to develop for the Oculust
Quest using Unreal 4.24.3. The apk builds fine (Android SDK v 23 and 21
tested), but after being transferred to the OQ it will not install.The
Log.txt indicates this as the error:...
Hi everyone,I have developed my own VR engine for rendering stereo that
works pretty well on Android, it's all written from scratch and doesn't
require any third party libraries. I am trying to test it on the Oculus
Quest, but I'm unable to run it, o...
I have a fully functional unity hand tracking project which works
perfectly when compiled on the quest. I was happy to hear that I can now
test it directly in the play button of the unity editor using Link. I
have upgraded my project to v13 , I start...
Answer as soon as possible because the later international situation was
not possible to transfer the product so what happens is like thisI get
the product for free I make every video or live on it for about 10
minutes I post it for a thousand and mo...
The current apps that support by Mixed Reality Capture in public builds
are.SUPERHOTReal VR FishingGadgeteerKingspray GraffitiBeyond the list
that oculus has published i managed to capture Space Pirate Trainer and
Hi AllI am making the Oculus/Unity course from
therehttps://learn.unity.com/course/oculus-vr/?tab=overviewSince I am
interested in trying it in one Oculus Quest but this course was made for
Oculus Rift S, I need to modify the Manifest.json file into ...
HelloI’m interested in developing applications and games for Oculus
QuestPerhaps this thread can be a resource for myself and others in the
journey of oculus quest development. I’ve participated in 3rd party
development for a few different softwares ...
Hi AllI have a Microsoft Xbox One Controller Wireless and I am trying to
pair it with the Oculus App to use with Quest. The controller is turn on
with the its batteries and the light twinkle but the Oculus App not
detected the controller, for it, Cou...