Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Virtual Glasses

If all glasses do is warp the way that light hits our eyes to make our vision clearer, then do you think it would be possible to code a VR headset to take a glasses prescription and change the way it presents images to mimic the glasses and clear the...

Unaurthorized Purchase

I contacted Meta via Chat in the beginning of January 2023, it has been over a month now. My concerns is that I had an unauthorized charge which was deducted from my account. I thought it was a fraudulent purchase so I closed that debit card in doing...

GraphQL Error retrieving spatial anchors

I'm trying to use this sample in the latest LTS version of unity with a quest pro headset on a pc. When trying to load shared cloud anchors I get the following error. Any help would be appreciated.xr_cloud_anchor_service: downloadSpatialAnchor:1134 P...

Anonymous by Not applicable
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extended periods threshhold

Hello,I am working with a developer who is creating their first VR App/game. When reviewing the VRCs, in particular the VRC.Quest.Performance.1 test case. The expected results readsThe application should not experience extended periods of framerate b...

Access to /sdcard/Download folder from native code

Do you guys have any examples of working code that is able to access the /sdcard/Download folder from a Quest/Quest 2 device? There is not much info out there; you find contradictory statements about apps being already able to do it *or* apps requiri...

NVIDIA GeForce GTX 1650

NVIDIA GeForce GTX 1650 should be supported for oculus asap, anyone with it who wants to play computer vr most likely doesn't want to upgrade or can't due to money issues.

Unable to add additional account to quest pro

Not able to connect the quest pro to neither mobile app nor quest developer hub. All the required settings are enabled including developer mode and the device gets recognised on the Developer hub but doesn't connect .The Only issue that I see is two ...

saik007 by Honored Guest
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[Quest] Weird Canvas Render behaviour

Weird one - canvas rendering fine in the editor, but when the scene loads in the build the canvas won't render (all canvas is black, rest of scene is fine)however, on rollover i can still click a button - and when i do, the canvas moves into the conf...

kidnee by Member
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Ability to adjust recording camera position

I'm not sure if there's already a thread out there for this. I enjoy playing BeatSaber a lot, and have recorded a bit in the past on the headset. I'm glad that the feature was added to add additional aspect rations for recording (and stability, which...

Quest 2 is not updated to version 49

I wanted to get a new update for the quest, but I came across that the update didn’t come after more than a week, I live in Ukraine, and after asking my friends, none of them received a new update, what’s the problem?

Gradle exits unexpectedly

So I can build without issue from Unity for Android/Quest2 and load the project no problem onto the HMD. But whenever I use the Oculus integration build options which supposedly patch via the gradle cache it craps out without even writing a file (it ...

Resolved! OVRSpatialAnchor.Share() fails.

I'm testing Shared Spatial Anchors on Meta Quest Pro. The codes below.using System.Collections; using System.Collections.Generic; using UnityEngine; public class SpatialAnchorSender : MonoBehaviour { [SerializeField] ulong partnerUserID; void Start()...

スクリーンショット 2022-12-20 201245.png
yutoVR by Protege
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Ghosting

My Quest 2 set recently started showing purple ghosts of objects in my surroundings. They disappear if I put my hand in front of the visor. It is sometimes minimal and at other times so bad I have to stop playing.

Importing 3D Models onto Oculus Quest 2

Hi,I am trying to open a 3D model in a GLB file type onto my Oculus but none of the information in the tutorial seem to work, is there any way I can open a 3D model onto the Oculus or does that feature not work anymore?

Can not deploy game to my Oculus Quest

Hi there, I am new in the community forums and hope some of you can help me out. I am currently working one a 3D game with Unity. I want to deploy my game to my Oculus Quest 1. I do have all the necessary assets and settings. I know about them, becau...

App Sharing not working

Is anyone else having trouble with the app sharing? I created a second account on my second headset and enabled app sharing. All the apps show up under shared, but anything purchased will not install. Only the free apps actually ever install. I have ...

Streaming Spectator to Custom Web Application

Hi all,I'm working on a learning VR application in UE5 for quest devices. One issue I've been grappling with for the past few weeks is the ability to stream the perspective of the headset to a web server. I want teachers to be able to just click on t...

RenderDoc crashes apps

I am using RenderDoc Meta Fork 44.1 and Quest 2 with OS VERSION: 49068160412800150 and Version: 47.0.0.282.341.428237303Lately, anytime RenderDoc launches a Unity built application, it crashes with a backtrace:/apex/com.android.runtime/lib64/bionic/l...

MSdev2022 by Honored Guest
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Meta/Oculus in 🇮🇳 India! Please

We want oculus services to run in India and we want meta in India So That Everyone in India could afford without the taxes of exporting and importing it it costs ₹15,000 ($200) And For the 256Gb varient it costs ($250) more just for shipping  it wou...

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