Quest Development
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Oculus menu image not corresponding to the application

I have this problem that when I pause my application build by pressing the oculus button, the wrong application image is seen, as in the example below. How can I fix it so that the logo of the application appears? And not of the app I previously used...

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MihaiDc by Honored Guest
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Preferred audio rate-- 44100 or 48000?

I have a choice, when synthesizing the audio for my app, of doing so at 44100 or 48000 hz.Is one "better" or more natural for the Quest? That is, does the Quest have some "true" resolution that it is resampling to, such that in fact if I submit (for ...

mcc by Expert Protege
  • 4083 Views
  • 7 replies
  • 2 kudos

Always returns empty friend list in using Oculus SDK

Hello everyone,I am encountering the problem similar to this thread: https://forums.oculusvr.com/t5/Unreal-Development/no-friend-list-got-since-01-March-2021/m-p/853125I used Oculus SDK 28.0.0 in my UE4 project. I and my friends did register Data Use...

ptroculus by Honored Guest
  • 581 Views
  • 1 replies
  • 1 kudos

Options to stream quest 2 [ html etc ]

Hi, I use grove for 5 glasses in my school.Only unfortionly grove cannot get the stream option to work.,I can stream a glass with the share option into my pc or chromecast...What i am looking for is a possible option for sream 5 -6 devices in to a ht...

Select only Quest 2 as supported device

I'd like for my app to only work on the Quest 2, I've specified this in the android manifest like this (). Yet when I upload my app onto the dashboard and preview it on the store page is says "Supported Platforms: Quest, Quest 2". Is there any other ...

GetLoggedInUserFriends() not working?

Hello!I'm curious how the API call Platform.Users.GetLoggedInUserFriends() works?Does this only return entitled friends AFTER the app is live, or should it be working in Pre-Release? Thanks!

Plumpman by Honored Guest
  • 306 Views
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Developer not showing up

So I was connecting my quest to my pc and it normally works, but when I went to Sidequest it wasn't being picked up. I went to my device manager and it was picked up there but said it had the wrong drivers when I had the ADB drivers installed on my c...

Sui_vr by Honored Guest
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  • 2 replies
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Developer Mode is missing!

OMG! this morning, I turned ON my quest2 and schokingly found that my custom apps are gone under unknown sources. Then I look into my ouclus companion app and figured out that the developer mode is also missing! can't connect the headset to pc via ad...

ManickBi by Explorer
  • 21086 Views
  • 46 replies
  • 12 kudos

Cannot enable developer mode on my Oculus Quest 2

Hi all,I currently have 4 developer organisations set up in my name; I have set them up from my PC and my phone; My PC, Quest 2, phone and all oculus apps are all logged into the same account and yet despite that fact, every time I click the button t...

CalMcW by Honored Guest
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  • 4 replies
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What are good App Lab numbers?

I have an app on App Lab. Just wondering what would be considered good daily numbers for an app with no advertising...other than sidequest picking it up and listing it. It's been out a couple months and the numbers seem pretty consistent from what it...

problem putting quest in developer mode

i have made a organization as prompted to do after all of that when i go into app to click the tab to turn on developer mode it comes up with a icon that says become a developer and says start creating to register and a tab that says no thanks or sta...

Color Gamut

It isn't clear to me from the documentation. If I develop for Oculus Quest, should I change Color Gamut from 'Rift_CV1' to 'Rec_2020' or 'Quest'. If so, which one and why?

Oculus Quest + Intel RealSense D435i + Unity

Hello everybody, I'm designing a VR performance, in which the user would interact with a real-time point cloud of the space around them.I am using an Intel RealSense D435i depth camera (all the processing is done in the device) and an Oculus Quest, a...

Macro Recording Quest 2 Touch Controller Input

Does anyone know if it is possible through either ADB or something else, to be able to macro record the quest 2 touch controller inputs and playback the recorded macro after assigning it to hot key? Also would it make a difference if the quest 2 was ...

Developer Mode Issue solutions(maybe)

So I had the same issue as you met. And I have gotten it back now. https://developer.oculus.com/manage/verifyIt worked for me. Oculus requires payment verification for the developers. So I filled them in and got my mode back.There is the other way to...

seanquan by Honored Guest
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  • 1 replies
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Quest 2 Ethernet support post v23?

Hi,We are interested in conducting tests and connecting USB ethernet adapter to the Quest 2.We came across a number of posts claiming Quest 2 v23 Update killed Ethernet support?Could you possibly provide a work around as we are in the middle of our t...

Cannot Pair Quest 2 with PC

Greetings Friends. I am brand-new to the Quest2 and a 3+ year novice at Unity. My intention is to simply Build-and-Run an app from Unity to the Q2. I've failed at that, being stuck here: . I've tried and failed at sideload. In attempts to enable Deve...

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zekev by Explorer
  • 396 Views
  • 1 replies
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Enable beyond arm length controller tracking

Is there a way to enable beyond arm length controller tracking?Details: I noticed Quest controllers stop tracking when they're about 2.5 meters from the headset. It seems like a hardware cut off as the tracking is great at 2.4 meters then freezes at ...

Feature Request: Boot in Oculus Link

Greetings, As the title implies it would be a neat feature to turn on within the Oculus app that would allow users to boot right away into Oculus Link as opposed to the standard OS. It would be a great quality of life improvement to offer users who a...

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