Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

handtracking annoying System Gesture

I was wondering if it is possible to disable the hand-tracking System Gesture (open palm towards the headset to bring up the Oculus universal menu) for Quest in Unity. This function interferes with my custom hand-tracking UI, as I'm using finger pinc...

volkerku by Explorer
  • 2276 Views
  • 2 replies
  • 13 kudos

Resolved! Movement SDK Errors (Unity)

Hi! When clicking in the scene hiearchy I'm unable to "Add Networked Retargeted Character". I'm using Unity Netcode for Gameobjects. I get these two errors:First: Error installing Building Block Networked Retargeted Character: MetaMovementSDK_Utility...

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abjurer by Honored Guest
  • 635 Views
  • 2 replies
  • 0 kudos

Crash using System Deep Link in Unity

Hi I'm trying to use the ADB command or Android Intent code as seen here to open the native Quest 3 file browser appadb shell am start -a android.intent.action.VIEW -n com.oculus.vrshell/.MainActivity -d "systemux://file-manager" -e "uri" "/media/"pu...

Tolera989 by Honored Guest
  • 289 Views
  • 0 replies
  • 0 kudos

Getting application logs from a test user account

Has anyone had any luck accessing logs created with a test user account that isn't the device owner? I am working on IAP at the moment and to test purchases, I need to use a test account. This works fine but If I am logged into this other account on ...

Skarltar by Honored Guest
  • 959 Views
  • 2 replies
  • 0 kudos

Fiducial marker support for object tracking

We're developing an app in Unity for the Quest 3 that accurately tracks the positions of the controllers. We need to identify the location of the controllers in relation to an object and would like to include fiducial markers on the object for this t...

oem bootloader unlocking

i need to unlock the bootloader on the quest however the quest 2 doesn't have its own twrp custom recovery image and trying to unlock the bootloader oem via adb yields nothing but and error telling me to go to a website that doesnt exist anymore...

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Ebot1029 by Honored Guest
  • 257 Views
  • 0 replies
  • 0 kudos

Resolved! PC Unable to Detect Quest 3 via Wired Connection

I am planning to conduct WebXR development via MQDH.I connected Quest 3 to my PC using a USB cable, but instead of receiving a popup asking for USB debugging authorization, I only see a popup indicating that the charging speed has decreased.I have tr...

tatta.875 by Honored Guest
  • 535 Views
  • 1 replies
  • 0 kudos

Request: Cast to app in Portrait Mode

I stream on Tiktok, and would find it infinitely better if there were two small changes to casting: 1) Ability to cast in portrait mode (this would also be great for making shorts for youtube, instagram etc) 2) All audio is captured in the casting, s...

Monk07 by Explorer
  • 509 Views
  • 2 replies
  • 1 kudos

Allow USB debug not showing up

I have dev mode on and whenever I plug my Oculus into my computer it doesn't show the USB debugging prompt like it should. When my oculus developer hub tries to connect it just says that it's not being allowed to because USB debugging isn't on, I wou...

Unable to run unity project through Quest link

Hi,I'm trying to run the unity project in Oculus quest 2 device through Quest link.I connected the device to the system via USB 3.0 cable (as recommended)I enabled Oculus link in the device which launches the Oculus app in the system.In the Oculus ap...

gtkVR by Honored Guest
  • 1183 Views
  • 5 replies
  • 1 kudos

Common data shared for all players

Hello!I wonder if it's possible to share some data for all players of my game like configuration file?Ex: when the user run the game, I can use an API to get some data (some custom alert, update available, total of player, etc..)All that info that I ...

scene capture spam an error in the log

Hello,I'm currently working with the scene capture feature (https://developer.oculus.com/documentation/unity/unity-scene-overview/) and i've been able to set it up correctlybut I have a problem with a log which is insanely repeated : Warn OpenXR_Anch...

CorangeD by Honored Guest
  • 2028 Views
  • 7 replies
  • 2 kudos

Game Convert Mixed Reality

I have developed games for Meta Quest before, and at that time I didn't have a Quest 3 device, so I developed them for virtual reality. However, some of my games are more suitable for mixed reality. Can I publish the mixed reality versions of my game...

Universal menu sucks now.

Why did you guys get rid of the curved windows? Now the only way to have a curved window is to go into theater view and have it be the only window. And you got rid of switch view. Now I can't move the windows further away from me, And I can't Wrap th...

Ongoing Issue with Child Account Screen Sharing

Hi, I wanted to summarise the challenges I’ve faced with the child account setup for my son, specifically regarding the date of birth (DOB) requirement and the inability to screen share from a child account. Initially, I set my son’s account as the m...

Adding reminders?

Adding a “Reminders” App? For example, you could set a reminder called maybe “Take a break” Or “New (Game) Update!” And it could be set at like 1:05 PM or 50%. This would be very useful if it was added.

fghgjiknj by Honored Guest
  • 173 Views
  • 0 replies
  • 0 kudos

Child profile casting

Would really be nice to have an option to cast my child’s profile so that I can answer their questions/trouble shoot without having to constantly switch the headset between us.

Is There A Way To Roll Back An Update

I am no longer able to sideload my own Unity apps to my Meta Quest 3.I am able to activate developer mode.I am able to connect the headset to my PC.I am able to use either SideQuest or Rookie to sideload the APK package.I am able to get a success sta...

PIN code to switch to admin account

You should be able to require a PIN code to access the admin account on Quest 3. As it is, supervised child users can get round all controls by switching to the admin user, with nothing to prevent them. This defeats the purpose of having controlled a...

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