Quest Development
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Retrieving Oculus Leaderboard Entries always fails

I am trying to get a list of leaderboard entries using the Oculus Online Subsystem. This is what my code looks like:{ ... IOnlineLeaderboardsPtr LB = IOnlineSubsystem::Get()->GetLeaderboardsInterface(); ReadObjectPtr = MakeShareable(new FOnlineLeader...

Can't see hands in the editor

I can't see my hands in the Unity editor with the link.I am using Unity 2019.4.11f1 and the latest version of Oculus integration (v 20), and an Oculus app version 21. The weird thing is my friend has exactly the same hardware and software as mine, bu...

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khj4396 by Honored Guest
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transfer Hand tracking skeleton to custom Hand rig

I would like to map the hand tracking bones to my custom avatar with arm IK. But the hand bones from the hand tracking sample framework are generated on runtime and until I cant test it in the editor I don't know how to re-target the hand transformat...

Oculus SDK Roadmap

Hello~Is there any Oculus SDK Roadmap for developers? I want to know the 1-year (or more) vision for the product and platform including the SDK functionality, general tools and so on.Would Oculus SDK team send me the Oculus SDK Roadmap? Thank you so ...

Objects not moving in tutorial app (on Quest)

Hello, Oculus dev noob here. I implemented the app from the "Build Your First App" tutorial, and I'm trying to convert it to actually running on my Quest. All I did was convert the Camera to an OVRCameraRig and change the Player Controller script to ...

lugosch by Honored Guest
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Quest for Business app updating issue

If you follow the steps to update an app for the Oculus Quest for Business edition, it will remove the app launch icon but never update the app. After extensive effort, reading all the documentation, and a lot of pulling my hair out, the only way I c...

How is the German-speaking market served?

If I develop a game as a German developer, I would be interested in whether it is still worthwhile in my own region. Should I still insert German texts? Currently, Oculus glasses are no longer sold in Germany. Will that change or can this market be c...

Ghost Giant BUG in game

Hi PLEASE HELP!!! Had this game for 4 days now, not go passes the setup screenyet !! I am stuck just purchase GHOST GIANT game for the Quest but it won’t load,I have seen someone else with same problem on some forum, I cannot get passed the calibrati...

Natives samples will not build

Just trying to build from the command line:building in . X:\Program Files\ovr_sdk_mobile_1.37.0\bin\scripts\build\../../../gradlew assembleRelease --daemon -quiet --build-cache --configure-on-demand --parallel -Pshould_install X:\Program Files\ovr_sd...

ZenToade by Honored Guest
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Oculus Quest for Research

If there is others research centers using Oculus Quest, how do you plan to act according to new facebook login rules?I feel like a in between Personal use and Oculus Business, neither fit well our use.We will continue to use Oculus Account as long as...

Anonymous by Not applicable
  • 386 Views
  • 1 replies
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help capturing HD footage

Hello, this might be like a basic question but I can't find a risolutive answer. I need to capture HD footage of the project I'm developing for the Oculus Quest (I use Unity).I have seen the suite to capture mixed reality footage, but that's not the ...

andreintg by Honored Guest
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Application.Quit() causes crashing on next app launch

I think Application.Quit() on Android doesn't properly remove the app, which causes the app to crash next time you launch it. Use this instead:System.Diagnostics.Process.GetCurrentProcess().Kill();Just wanted to share since it's easy to overlook. Mig...

Weitin by Protege
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How to grab object with TWO hands

Using the Oculus Integration package in Unity, I'm trying to figure out how to grab a gun with TWO hands, where one hand grabs the barrel and the other grabs the handle. I want when I move the handle, the barrel hand stays attached, but the gun itsel...

mzalen by Honored Guest
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Fixed Foveated Rendering on Game Ports

I am somewhat involved in the Dr. Beef game ports (Quake, Quake 2, Half life, RTCW, Doom 3). I am trying to ascertain why it is not possible to switch on FFR, or rather it has no effect. For starters I have been setting the FFR level via ADB. I have ...

baggyg by Protege
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Can I Use PlayFab for IAP in a Quest App?

I'm creating a multiplayer VR app for the Quest in Unity and want to include IAP such as the purchase of virtual currency, audio files, etc. Can I (and am I allowed to) use PlayFab for the IAP? I'm sorry if this is a bonehead question or if I'm posti...

Anonymous by Not applicable
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Stand out for quest

I want to use stand out for quest but i dont have a pc or computer for that. I have the quest. Is there any way i can somehow grt an apk file to download of the game to download/launch from the quest. And dose anyone have that game apk link if so pos...

Quadro RTX 5000

I would like to develop for Quest and have a Quadro RTX 5000 GPU. What is the best way to test results?Thanks

jsimon77 by Honored Guest
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Difficulty in getting controller inputs using OVRInput.

Hi, I'm trying to program an experiment in Oculus Quest, but I'm unable to get the controller inputs with OVRInput. This is my first time developing in Oculus Quest and I don't have a lot of experience with Unity, so pardon my long post. I'm using Un...

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H2o.er by Honored Guest
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