Quest Development
Share Quest-specific development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Software updates

V25 is terrible and I still don't have V26. Developers should be among the first to get new software updates. But the bigger problem is that the software update process is too slow. I understand (*) that phasing the distribution is important but it's...

Quest App is not opening with Quest App IDs(App lab)

Hi All,We are trying to submit quest app to oculus store through App lab concept as oculus announced last week. When we open the application with new quest app IDs(Which is got from oculus dashboard),Its not opening. Its hanging on loading. We are us...

Anonymous by Not applicable
  • 1020 Views
  • 2 replies
  • 2 kudos

Quest 2 Controller Diagram

I am trying to update my controller diagram to include the Quest 2. But the files provided by Oculus only include the .fbx for the Quest 2. Is there any where else I could find a line art image of these? Or is the diagram for the Quest 1 controllers ...

Resolved! Is the Osig Generator down?

I'm experiencing issues with Osig Generator.For a few days, I'm unable to generate Osig files for new test devices.I'm getting this generic facebook error: "Sorry, something went wrong.We're working on getting this fixed as soon as we can."I payed at...

XKNico by Explorer
  • 2408 Views
  • 9 replies
  • 1 kudos

vrapi_Shutdown() SIGSEGV crash at v25

 As stated on the title. Android Studio does not allow you to examine further the crash, since it will only stay active for a few seconds before closing the debug session forcefully. This started to happen ever since the headset (Quest 1) was updated...

vrapiShutdownSIGSEGVCrash.png

sound not coming from earphones in unity

i've been building a multi scene demo app in unity for the quest 2 and it was working fine before christmas but now its picked up a really odd bug that i cannot figure out. i have an intro scene with a video, then it loads the game scene which is a r...

Question about ovr-platform-util.exe

Hi there everyone,Hopefully this hasn't been asked before - I tried looking and couldn't find any results matching up with this. Anybody get this error when trying to publish their app with the CLI tool? It used to work previously but sometime recent...

Anonymous by Not applicable
  • 2642 Views
  • 1 replies
  • 0 kudos

Mobile SDK Setup

Hi everyone,I'm trying to follow the mobile SDK guide but I'm having trouble building the samples. I'm not super familiar with Gradle and other Android shenanigans so I'm completely lost. I'm basically trying to follow the "Android Studio Basics" par...

Oculus Quest 2 and Augmented reality

Hello,is it possible to create an Augmented reality application with Oculus Quest 2 ?I have read several articles that say that is no possible. So I just want confirmation, that is not possible in 2021.Thank youBest Regards

Anonymous by Not applicable
  • 478 Views
  • 0 replies
  • 0 kudos

vega graphics

got vega graphic 7th gen built in to asus a320 mother board and it dont seem to work . did a self check and everything ok ,but the graphics thats need to be 3gb not the 2gb thats built in . there was no mention of this on your site or i would of got ...

Quest 2 storage access issue

I have trouble accessing (writing to) the internal storage /sdcard/Pictures/This has never been an issue with Quest 1, but just emerged with Q2.After installing the APK and running it, Quest 2 asks me to allow permission to access storage, which I co...

fk1f5raoz4yj.jpg

Android Studio 4.1 compatibility

Is the mobile SDK 1.37.0 compatible with Android Studio 4.1?If I try to open any of the samples in VrSamples with this version, I get Graddle sync failes: Task 'wrapper' not found in project x.Downgrading to Andrid Studio 3.6 everything works fine.

Anonymous by Not applicable
  • 1743 Views
  • 4 replies
  • 1 kudos

No Oculus Quest 2 on target device

I can't choose the Oculus Quest 2 option, it doesn't appear, I can only select Oculus Quest and Oculus Go / Gear VR. That could be happening? Any idea how to fix it?Unreal Engine 4.25.4

eboc19xjwx62.jpg
WeinWidow by Honored Guest
  • 1526 Views
  • 4 replies
  • 0 kudos

Save game data where?

For Oculus Quest 2, I want to save game data, such as how far you have got on a level, high scores etc.Do you save these as a local file or using PlayerPrefs in Unity?What is the standard way to do this for Oculus Quest 2?

WebXR with a Quest connected to desktop using Link

Hi,I have an oculus quest connected to a laptop using oculus link. Oculus home (and other native VR experiences) are working well. However, when I enter a simple WebXR demo (can't post links since I am a new user, will be happy to provide a simple de...

RaananW by Honored Guest
  • 1155 Views
  • 0 replies
  • 0 kudos

best tutorials for native development?

I started watching the unity tutorials and then decided to look into going native, and compared to the educational resources unity provides, oculus stuff feels very haphazard and not well maintained. Their setup guide is using android studio 2.x and ...

Anonymous by Not applicable
  • 880 Views
  • 1 replies
  • 0 kudos

Detect headset removed

Hi all,I'm a newbie developer and currently work for a museum.I want to control a 360 degree video without using the controllers.I am using the "isuserpresent" function to play / pause / stop the video. Everything works fine in the runtime (oculus Li...

Oculus Quest 2 design

I am a Computer Science major in my 3rd year and I am working on an assignment for a Computer Architecture course. Put simply, I am meant to discuss how a state-of-the-art product works with the Quest 2 as my specific product. While I am aware that t...

Labels