Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

How to grab object with TWO hands

Using the Oculus Integration package in Unity, I'm trying to figure out how to grab a gun with TWO hands, where one hand grabs the barrel and the other grabs the handle. I want when I move the handle, the barrel hand stays attached, but the gun itsel...

mzalen by Honored Guest
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Fixed Foveated Rendering on Game Ports

I am somewhat involved in the Dr. Beef game ports (Quake, Quake 2, Half life, RTCW, Doom 3). I am trying to ascertain why it is not possible to switch on FFR, or rather it has no effect. For starters I have been setting the FFR level via ADB. I have ...

baggyg by Protege
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Can I Use PlayFab for IAP in a Quest App?

I'm creating a multiplayer VR app for the Quest in Unity and want to include IAP such as the purchase of virtual currency, audio files, etc. Can I (and am I allowed to) use PlayFab for the IAP? I'm sorry if this is a bonehead question or if I'm posti...

Anonymous by Not applicable
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Stand out for quest

I want to use stand out for quest but i dont have a pc or computer for that. I have the quest. Is there any way i can somehow grt an apk file to download of the game to download/launch from the quest. And dose anyone have that game apk link if so pos...

Quadro RTX 5000

I would like to develop for Quest and have a Quadro RTX 5000 GPU. What is the best way to test results?Thanks

jsimon77 by Honored Guest
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Difficulty in getting controller inputs using OVRInput.

Hi, I'm trying to program an experiment in Oculus Quest, but I'm unable to get the controller inputs with OVRInput. This is my first time developing in Oculus Quest and I don't have a lot of experience with Unity, so pardon my long post. I'm using Un...

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H2o.er by Honored Guest
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Game crashes and music won't stop playing.

This is an issue we've had occasionally with different games we're developing. All made with UE4. The game crashes but the music keeps playing. Even in the menu, when the headset is in standby mode and when you launch another game. Logcat is spammed ...

Joost3d by Explorer
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TrySetTrackingOriginMode not working on Quest

I'm using Unity 2020.1 and not using the Oculus SDK, just the native unity integration (Oculus XR Plugin). I'm trying to set the tracking origin to be floor-based (eg: room scale). This code used to work on older devices, but it no longer does - logc...

Workflow 3ds Max - Unreal - Oculus Quest

Hi, I'm new to developing for the Quest and I'm running into some issues. I've build a scene in 3ds Max 2016, exported it with Datasmith to Unreal 4.21 and from there into the Quest. I followed all the steps from the quick guide and other tutorials a...

Is it possible to use Quest camera?

Hi, i'd like to know if it's possible to use Quest cameras in Unity app the same way as we can use normal android phone camera? I'm building an app, where i first need to watch real environment with cameras and show it to the user. Image of the real ...

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