Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Workflow 3ds Max - Unreal - Oculus Quest

Hi, I'm new to developing for the Quest and I'm running into some issues. I've build a scene in 3ds Max 2016, exported it with Datasmith to Unreal 4.21 and from there into the Quest. I followed all the steps from the quick guide and other tutorials a...

Is it possible to use Quest camera?

Hi, i'd like to know if it's possible to use Quest cameras in Unity app the same way as we can use normal android phone camera? I'm building an app, where i first need to watch real environment with cameras and show it to the user. Image of the real ...

"FORM" for Oculus Quest

I am very interested in purchasing the app, FORM. But I have Oculus Quest, and it only supports Rift and Rift S. So my question is, will FORM be on the Quest soon? I hope.

Private Software Demo

I'd like to share our Quest experienced privately either by invite or going to a specific URL.Is this possible without the user having to side load?OR Is there an easy way to allow the user to download the app from a website and simply run it to inst...

MCAA by Honored Guest
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Overlay keyboard in Oculus Integration 19.0 not working

Has anyone been able to get the new Oculus Integration 19.0 system keyboard to work?I enabled the new universal menu, turned on Focus Aware and Requires System Keyboard in OVRManager, and called TouchScreenKeyboard.Open. I think that's all things I h...

korinVR by Expert Protege
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  • 1 kudos

GO port to QUEST

We created a custom app on the GO and sideloaded it on to a number of GO devices. But now the GO is gone, and the client wants 30 more headsets with the exact same app. (Which is a very simple game). Can we easily port this to a Quest? Or are there b...

Unusual distortion when using FFR

Tried Unity 2019.3.5 & 2019.3.12Unity Android package 2.38.6Oculus SDK plugin (not XR plugin): 1.44I'm using dynamic FFR as well as static FFR (option on menu). I'm seeing a very strange line "seam" between geometry, although the geometry is continuo...

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bisc67 by Honored Guest
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"unknown sources menu" ? developer thread bug

Hello,Sorry if it's a noob question, I just got my Quest yesterday. The "Unknown sources" menu seems be no longer since the 19.0.0 update. Instead we have a "display developer thread" option in the home menu.But every time I select that I have a : "a...

tom0VR by Honored Guest
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Oculus Integration 18 has HUGE issues with Unity

There are a bunch of problems with Oculus Integration 18.1. Only see black screen when launching app. When returning to Oculus Integration 17, can see game again.2. Much longer build times. There seems to be many more shaders/textures added to the pa...

My quest stopped working

my quest is being annoying, i start the quest and doesn't remember my guardian, then when i finish the screen goes black and gets me to redo it multiple times, i then open a software (echo vr) i press play then the screen goes black and i cant do any...

Oculus Quest entitlement check fail

Hello,I'm having issues with the entitlement check on the Oculus quest, it always fail.Yet it's working perfectly on Oculus Go and GearVR.I'm using the latest OVR SDK integration from Unity asset store; 1.37.Any idea what's happening here ?Regards,

dev-test by Honored Guest
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