07-28-2023 05:13 PM - edited 07-29-2023 08:17 AM
Expected = Squeeze the right hand trigger to create and release a ball. Notice that the ball bounces against your defined surfaces.
Problem - I've completed my room setup on a Quest Pro and followed instruction for the Bouncing Ball Scene Sample (linked below), and it looks visually correct, however the balls fall through my floor and scene recognized objects when I expect them to stop the balls from falling by creating 2d planes and 3D volumes which the ball would collide with. Can anyone help me understand where I'm off (bouncing them) please? Thank you!
Solution - When using Scene in your project it's required to enable its capability in the project config.
Ref: https://developer.oculus.com/documentation/unity/unity-scene-bouncing-ball-sample/
10-16-2023 05:46 PM
Hello,
Im having the same problem. I cant get the bouncing ball scene to work, the ball just falls thru the floor and passes thru the walls
Im using version 57 of the Oculus integration package. I have USE_SCENE in the manifest, and i added code to ask for permission, which it does ask and i grant permission. Pass thru works, I created the walls and the floor using oculus guardian and Room/Scene set up. I checked "scene" capability in the OVRmanager, but still it dont work.
Any ideas what im missing? How did you get yours to work?
Thanks
10-18-2023 11:17 AM
I'm having the same issue on Quest 3 and also tried applying same fixes as @NSmithVR to no avail.
12-25-2023 03:48 AM - edited 12-25-2023 04:21 AM
I have the same issue on Quest3. Then I tried this:
Now that the correct permissions were selected in the OVRManager component within the OVRCameraRig, you have to generate the AndroidManifest.xml file. Using the Oculus Tools menu within the Editor, select either Create store-compatible AndroidManifest.xml if you don’t have an AndroidManifest.xml file, or Update AndroidManifest.xml if you do.
Make sure you have the Scene API Permission. And it works.
Ref: https://developer.oculus.com/documentation/unity/unity-scene-mesh/