07-06-2021 05:00 PM
The feature is supposed to provide a 3rd person camera that is controllable on the device that is being casted to
but
the actual implementation does not correctly set the camera view in the app that is being casted to - instead of modifying the position of the 3rd person camera viewed in the oculus app, the example modifies the position of a gameobject that has a quad displaying a virtual camera. that quad display is modified correctly, but the texture that drives the quad is not sent to the oculus app. the touch screen features of the oculus app to change the view of the spectator 3rd person camera do not work (tried android, iOS and web, all latest versions)
02-24-2022 02:24 AM
More than half a year after, this seems to be broken still
09-06-2022 09:41 PM
Any progress on this ?