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Meta Avatars SDK (Feedback/Issues)

mouse_bear
Retired Support

Do you have any feedback and/or issues in regards to the Meta Avatars SDK? Use this place to discuss, as we'll have members of the engineering team reviewing this thread!

 

Read the blog on the Meta Avatars SDK here: https://developer.oculus.com/blog/meta-avatars-sdk-now-available/

 

Refer to the Meta Avatars SDK documentation here: https://developer.oculus.com/documentation/unity/meta-avatars-overview/

112 REPLIES 112

Heya!

It seems like the meta avatar sdk package for unity is missing some assets that make it unusable. Following the official meta project config documentation and v 29 update guide on a fresh project leads to errors and a lot of the assets that the documentation talks about, like scenes or most importantly the avatar manager prefab that has the shaders on it, are completely missing from the packages so it's impossible to get working at all. Unless there's some third secret package containing this stuff, it's currently impossible to implement meta avatars. This is with meta avatar SDK unity package installed and the sample assets package as well 

jamesbriggs7311_0-1727862341746.png

 

If this guess helps:

I am at .2 and I found that for some random reason and clearly untested reason, they had moved some of the needed and documented assets into samples. I had to load many of the samples to get the assets that were required and described in the documentation. A  while back it included the OVRCamera.

In a couple of cases I found, by trial and error, that they seemed to have deprecated an asset, moved it into samples, and created a new one with a similar name. One was something like ..managerhorizen... to ...managermeta... , but I can't remember exactly the name. And I think both are now in a sample.

NOTE: The eye gaze sample broke more, so you might want to skip that one.

They clearly think that documentation is not important.

OdontMast
Honored Guest

Is it possible to include an editor to create a new Meta Avatar in the app? We want the user to be able to make custom avatars for their NPCs.