Do you have any feedback and/or issues in regards to the Presence Platform? Use this place to discuss, as we'll have members of the engineering team reviewing this thread!
Read the blog on Presence Platform here: https://developer.oculus.com/blog/introducing-presence-platform-unleashing-mixed-reality-and-natural...
Hi I have some feedback.
I'm very disappointed that v34 was released before the sdk was.
It broke my Passthrough enabled app. Now I have angry people who bought my game and can't play it anymore.
I can't fix the issue because the sdk didn't release at the same time.
Please try to avoid that in the future because as an indi-dev it really hurts my chances of surviving!
The features seem excellent and great start to a MR platform. Would request image tracking and maybe in the future a method for assigning objects to expand object tracking, plus face and body detection. I’m sure there is a long list of features in the works just voicing my vote. UNREAL SUPPORT PLEASE.
I am looking for online guidance on how to setup the hands sdk and presence platform. I am a bit confused as it seems I must use the XR Plugin in order to enable OpenVR support which is necessary for Passthrough, but the Hands SDK lacks basic support when using OpenVR. Is there a solution? Thanks.
Hi there! Technical documentation for Unity is on the developer site, link here: https://developer.oculus.com/documentation/unity/unity-passthrough/
Documentation for Native and UE4 are coming soon with the Native and UE4 support.