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3D seems lame

Heatherlee
Protege
Hi everyone,

Recently bought this on Amazon - but thinking about returning.

One of the things I LOVED about the concept was that you could watch 3D movies similar to autostereoscopic content. What I found was underwhelming. Watching the trailer for The Hobbit...and Exodus in 3D..I just couldn't see the same quality of 3D as wearing passive glasses and a normal 3D TV...

The 3D seemed dull....and the lower resolution didn't help things much either.

Can you all please share your experiences with these two stock trailers...perhaps it's just me...but the 3D seems vastly weaker on the gear VR.
21 REPLIES 21

Anonymous
Not applicable
You can change position of the seating using the GamePad or other controller.

snappahead
Expert Protege
"Heatherlee" wrote:
I'm surprised to see people say it's the best 3D experience they've ever had.... :lol: makes me think they haven't had any.

Can anyone tell me if a 1920x1080 3D file works fine or does it have to be 1920x540?

I've done a good bit of 3d content, but none of it gives you a true 3d effect that doesn't have issues. Gear offers a discreet image to each eye which creates a smooth, ghost free image that beats the forced 3d that we normally get on imax or normal screens. Ironically though, this more natural 3d is often seen as weaker 3d by some exactly because it lacks the odd effect that you sometimes get from lesser 3d, but you are seeing the 3d the way the film makers intended it to look on Gear since none of the tech shortcomings are getting in the way.
i7 3820 16 gigs of Ram GTX 780ti

g4c
Explorer
"cybereality" wrote:
I actually found the 3D on Gear VR to be pretty impressive, but maybe that's just me.


it pops at least as much (possibly more) than 3D cinema glasses for me also.
Android VR Developer. https://twitter.com/SiliconDroid

Heatherlee
Protege
So..

My question was:

Can we use a 1920x1080p file on the GEAR VR and have it perform as 3D? The answer is yes, which I was super glad about.

I put on "The Croods"

and can say the 3D on that actually made me happier about my purchase...the trailers (Gods and Kings, The Hobbit) don't do the device any justice whatsoever...

Now people here are mentioning...there are problems with passive 3D solutions such as RealD in the cinemas. I know brightness cutting in half is one...but what is everyone talking about "ghosting"? Last I checked, we don't move our heads around in the cinema...so...why would ghosting be an issue? or rather..what is 3D ghosting? If I can guess..it means double images ? But I don't notice ghosting at all in the "forced" cinema solution?

snappahead
Expert Protege
"Heatherlee" wrote:
So..

My question was:

Can we use a 1920x1080p file on the GEAR VR and have it perform as 3D? The answer is yes, which I was super glad about.

I put on "The Croods"

and can say the 3D on that actually made me happier about my purchase...the trailers (Gods and Kings, The Hobbit) don't do the device any justice whatsoever...

Now people here are mentioning...there are problems with passive 3D solutions such as RealD in the cinemas. I know brightness cutting in half is one...but what is everyone talking about "ghosting"? Last I checked, we don't move our heads around in the cinema...so...why would ghosting be an issue? or rather..what is 3D ghosting? If I can guess..it means double images ? But I don't notice ghosting at all in the "forced" cinema solution?

Ghosting happens when you see both of the overlapped images at the same time. The tech doesn't work perfectly and you'll occasionally get a double image that's known as a ghost. It's most problematic in high contrast scenes..space for example where you might see a solid star and a faint mirror star next to it. Count yourself lucky that you don't notice it. It's hard to ignore once you do. Maybe I shouldn't have pointed it out.
i7 3820 16 gigs of Ram GTX 780ti

Heatherlee
Protege
Hi Snappa,

Ah..yes...that makes sense. I can't say I do notice it.

As for 3D on Oculus Gear VR...it's something very important to me. John Carmack said using any file "over 720p" is a waste of power..heat..space...etc but I don't see why more resolution can be a bad thing.

I thought the GEAR VR has a resolution of 1280x1440p per eye??? But I see a lot of 3D files as 1920x540 (half vertical res) - can anyone comment?



Re: Team OC: Please provide us specs for re-encoding videos

Postby JohnCarmack » Mon Dec 15, 2014 1:57 am
As stated above, anything that plays in the MediaPlayer should work in Cinema.

Because the movies are shown in less than half of the screen, and don't even cover all of that, encoding at high resolutions is just a waste of space and processing power. The lenses provide a little bit of a focus bubble in the center, so a bit more resolution in the movie than there are pixels on the screen is useful. 1280x720 is the highest res you should use, and 960x540 isn't a bad choice.

Unlike normal viewing on a modern mobile display, the individual pixels matter when blown up to cover your field of view, so you want to use a higher bit rate than you normally would for those resolutions. Much depends on your exact encoding process, but 5-10 Mb/s is reasonable for h264, but you can spend as much as you want.

H265 should be working, but we ran out of time to do the testing involved in migrating all our media over to it for the bit rate savings.

For 3D movies, you get good resolute with side-by-side uncompressed at 1920x540 resolution; just a vertical compression of a distorted 1080P side by side.

HomerS66
Expert Protege
"Gherron" wrote:
"HomerS66" wrote:
Try this video on Gear VR:

https://www.youtube.com/watch?v=EgD5_7u2NvQ


Sadly, I haven't found a method or app that I trust to pull these videos from YouTube. Any advice?


Try the android app tubemate.


"Heatherlee" wrote:

As for 3D on Oculus Gear VR...it's something very important to me. John Carmack said using any file "over 720p" is a waste of power..heat..space...etc but I don't see why more resolution can be a bad thing.



For 2D content 720p is enough for 3D content it should be 1080p.

Heatherlee
Protege
Question for you all: do you notice that .mp4 movies have posters created automatically if you put them under your Phone's internal memory? But NOT if you put them on a SD Card/Oculus/Movies???

ifflanb
Honored Guest
I was wondering myself about how those posters were created. Wasn't sure if there was an additional xml or image file that I needed to add to the folder.
Speaking of folders ... anyone know if you can organize your 'my videos' into sub folders?

thanks

Jotokutora
Adventurer
"Heatherlee" wrote:
Hi everyone,

Recently bought this on Amazon - but thinking about returning.

One of the things I LOVED about the concept was that you could watch 3D movies similar to autostereoscopic content. What I found was underwhelming. Watching the trailer for The Hobbit...and Exodus in 3D..I just couldn't see the same quality of 3D as wearing passive glasses and a normal 3D TV...

The 3D seemed dull....and the lower resolution didn't help things much either.

Can you all please share your experiences with these two stock trailers...perhaps it's just me...but the 3D seems vastly weaker on the gear VR.


It could be your eye sight. Actually, the 3D is better on the Gear than in the movies since the image is split naturally into two different images. What I think is happening is that your considering the superior image sharpness of the 3D TV. This is ofcourse my view. I have seen plenty 3D TV movies, and no, the Gear 3D effect on the gear is superior, but yes the image of a TV is more comfortable to the eyes.