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Automatically adjusting unity VR to phone resolution

MyifanW
Honored Guest
You may have encountered issues like this before: https://forums.oculusvr.com/community/discussion/28044/how-to-deal-with-double-vision-in-gear-vr
Which are generally caused by the game itself trying to match the phone's max resolution instead of it's currently set one like discussed here: https://forum.unity.com/threads/vr-small-screen-issue.501224/


Does anyone know any way we can simply have the game adjust to the resolution the phone is set at?
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