I have recently run into an old bug within Unreal Engine which causes the Gear VR with the S7 to only render a black frame. The app runs fine on older devices.
We had the same issue back then, but when I initially updated my engine to 4.15, the app ran fine with correct rendering. Earlier this week I updated my Android SDK and my S7 was upgraded to Androud 24. After these changes, the problem cropped up again.
Are there other developers seeing this same issue? I feel like I'm going nuts. I have poured through debug logs but I haven't found anything which points to the problem.