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Gear VR app released - uses Stereo Cubemaps to create poly heavy environments that run on mobile.

Anonymous
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Hi folks, apologies for the
shameless self promotion but I'd like to let you know that I've just released my first VR app in the Gear VR store.

It's a relaxation/meditation app called Just Relax.
I thought it may be of
interest as it utilises a mix of 3d rendered stereo panoramas and real
time game vfx. I wanted high res 3d geometry and textures for the app
but the constraints of mobile lead me to using this hybrid solution to
get the best of both worlds.



This way I can have high res 3d scenes with full bounce lighting and
shaders like reflection and refraction that would be way too expensive
for mobile to handle and I can use real time elements as well.



 I'd really appreciate it if you could take a look and if you like it please share the link with others.
www.mostlyhumanstudios.com



I'm happy to chat if anyone wants to know more.



Many thanks,



Paul at Mostly Human

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