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GearVR - Unable to lookup library path for 'libAudioPluginOculusSpatializer',render disabled

robmymhealth
Honored Guest
Having issues in Unity 2019.1.3f1 using the latest Oculus Integration store package 1.37.0 from the Unity Asset store. Followed the setup instructions provided by Oculus, build the app to the Samsung Phone and plug it into the GearVR. The app closes unexpectedly (with a dialogue saying that)

Logcat results are:

06-03 15:18:31.661 632 660 D Unity : Unable to lookup library path for 'libAudioPluginOculusSpatializer', native render plugin support disabled.
06-03 15:18:31.663 632 660 E Unity : Unable to find libAudioPluginOculusSpatializer

Nothing actually renders before it crashes!

And yes, I have set the audio spacializer as the OculusSpatializer in the Project Settings > Audio area.

Has anyone else had this issue?!
1 REPLY 1

robmymhealth
Honored Guest
I just fixed this one myself, the logs didn't make it clear at all this was the issue, but I had Vulkan listed before OpenGLES 3 in the list of Graphics APIs under Player Settings, to fix this issue I had to move OpenGLES 3 above Vulkan in the order. I can only assume this means that Vulkan isn't supported on the device we are using (Samsung Galaxy S7)