I've got a 360 stereo video that i play on the gearvr. I did a 3840*2160 export encoding with h265. When I move the head too fast, i see some distorsion on the foreground (the image stretches in the direction of my movement and comes back its normal state when i stop to move). I guess it's a latency problem linked to compression? I tried the video on Oculus and it works great. Anyone experiencing the same problem? Any solutions? Thanks for your help.