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Jagged edges.

Anonymous
Not applicable
Hi Guy,

new to the Gear VR and the more advanced stuff.

I am able to generate an app and have it running on the Gear VR.
I used the demo scenes and they looked bad.
I imported a free building set (Houses_PacK) added a light and a house but the output looks awful on the Gear VR. Lots of jagged edges and blurred edges etc etc.

I followed these suggestions here https://forums.oculus.com/community/discussion/30732/dealing-with-lack-of-anisotropic

But I cannot get any improvement.

Everything looks ok in the IDE when run.

I am using Unity 5.5.0f3 and the the android SDK & Java are all updated.

Cheers

Steve Warby


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