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PackageNotInLibraryException issue on GearVR

andokal
Honored Guest
Was able to test run my app on my device before the new Oculus update on my Galaxy S6, but now it dies because Oculus doesnt find it in the Oculus Home Library. But im a developer. The process is: develop > publish. Right? Am i missing something? Any help would be greatly appreciated.
1 REPLY 1

andokal
Honored Guest
Ok, i figured it out. I had OculusPlatformSDK Entitlement checking on. Turned it off for dev.