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Unity 5.1.2f1 and Gear VR app crash

engieelec
Honored Guest
I am playing around with creating a VR app. I made a basic scene using the latest Unity version, built to the android device, launched it and it worked with the gear vr.

After I closed the Unity editor and tried to open my saved project, the editor crashes.

Is anyone else experiencing similar issues?
3 REPLIES 3

cybereality
Grand Champion
Can you get me the Unity Editor log? http://docs.unity3d.com/Manual/LogFiles.html

Also the first 2 logs here may help. viewtopic.php?f=34&t=23521
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

engieelec
Honored Guest
The issue occurs if I select "Virtual Reality Supported" for the Android build.

I do not import the Unity Package from the Oculus Mobile SDK (ovr_mobile_sdk_0.6.0.1).

This problem with the editor crashing does not occur if I don't check the "Virtual Reality Supported" option.

cybereality
Grand Champion
Are you on OS X? If so, be sure you have the latest Mac runtime installed, 0.5.0.1. If you have an older version, please uninstall first before installing the newer one.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV