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archiact1 said:
Hey everybody, our team has discovered something interesting about this. It's more relevant for developers, but I'm hoping that it can help find a good solution. It seems that if you are running the apk from the same account that uploaded it to the oculus store, the audio will work while chromecasting. It you are running the game from a different non-developer account (say a regular user or an alpha tester) then the audio will be muted and the "audio has been disabled" message will appear. We have tried this on different phones and accounts and it seems to be consistent.
We have no idea why it's happening, but it might help shed some light on the issue.