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App submission Que Display and potential review date for various steps.

Anonymous
Not applicable
A major game company could possibly integrate a potential review date and possibly a Que display, similar to taking a ticket at the DMV to know when your game is in que, or when it will be possibly checked (Your #128 and we are currently working on #120, #121, and #122, estimated time for next checking process, who knows). This could alleviate a lot of inquiry e-mails that I'm sure also slow down your checking process from concerned developers. It's always good for the customer to feel the importance of where they sit in the review process, it's painful to check the analytics for weeks and see that noone is looking at the game at all, wondering if it's in que, did it get lost in the shuffle.  
Just a suggestion.
As VR grows and developers submissions I'm sure grow, this might be a good idea for Oculus to keep everyone happy and help speed up the process.  
And make sure you guys check out "Throw". 😉
3 REPLIES 3

HEGI
Protege
My app 'Obscura' is over 3 weeks in the que now(Technical passed one day after submission), but if there are so many submissions that is expected. One thing that would be nice, allowing developers to update the builds between the steps.
Are we looking at around 4-5 weeks now ? 

HEGI
Protege


@HEGI

There is no exact time frame for app reviews. Generally it has taken 1-3 weeks. We are currently experiencing a larger influx of applications for review. Please be patient.


No problem, thanks. 🙂

Anonymous
Not applicable
@imperativity
Thanks for the reply, from looking through the message boards, that response is used a lot over the past year. I also have noticed the support ticket slow down is mainly from the rollout of the Rift sale. You'd think you guys would separate game submissions from hardware support? I will wait patiently, going on 4 weeks now, passed all reviews, then it just sits after pricing consult. A rep should probably stay on one thing until it's finished when it's gone that far, you'd think. Especially the first fully playable virtual reality football game for the gear vr with football pre-season starting this coming Friday. The revenue of launching a game at the right time, like the day football starts could be very beneficial to all instead of a couple weeks into football season. 

Thanks for the feedback though.