02-07-2021 12:40 PM
Solved! Go to Solution.
03-14-2021 12:14 PM
@beep2bleep video uploaded without issue! The codec meta data of his video already almost matched mine. It was either the black bars or what I was using for encoding. Which was VLC and ffmpeg.
Not quite ready to download Vegas11, I tried the Microsoft Video Editor that comes with Windows 10 to do a 1080p export. It created a 30fps video. But it uploaded to Store Submissions despite black bars and 30fps!
Thanks again for all the help figuring this out @beep2bleep !
03-14-2021 12:18 PM
Thanks glad you got it. Yeah I guess something was funky with the VLC ffmpeg method glad you got one that worked.
03-29-2021 09:20 AM - edited 03-29-2021 11:06 AM
A colleague mentioned there's some adb commands to format the video the Quest outputs differently. I haven't tested this, but by modifying these commands you may be able to upload the video straight to App Lab.
adb shell setprop debug.oculus.capture.bitrate 30000000
adb shell setprop debug.oculus.capture.width 1440
adb shell setprop debug.oculus.capture.height 1080
adb shell setprop debug.oculus.fullRateCapture 1
adb shell setprop debug.oculus.textureWidth 1440
adb shell setprop debug.oculus.textureHeight 1080
adb shell setprop debug.oculus.foveation.level 0
adb shell setprop debug.oculus.adaclocks.force 0
adb shell setprop debug.oculus.cpuLevel 5
adb shell setprop debug.oculus.gpuLevel 5