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[FEATURE REQUEST] Allowing openvr_api.dll in uploaded build for Rift

treeviewstudios
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Hello Oculus community.

I tried to upload a ZIP to the rift version of my app, i wanted to use the same build for Oculus, VivePort, Steam, upon uploading to Oculus i get the openvr_api.dll error.
I think this should be just a warning, not an error, since my app works allright because i load and unload SDK's on demand.

I want to use only 1 build for all the stores so i can save time.

This is something that affects us all, is it possible to consider this?
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