Showing results for 
Search instead for 
Did you mean: 

My app only uses gaze input. What option should I check on 'supported devices'?

Honored Guest
Hi everyone,

My application only uses gaze input for every interaction. Therefore, there's no need for any input device other than the headset.
When I submitted the application for review, it was rejected because I selected 'Oculus Touch' as device and the application didn't actually use it.
It all makes sense, but in the 'Specifications' tab of a submission it's required to check AT LEAST one supported input device and there's no 'none' option.

Finally, my question is: will it be accepted if I check the 'another device' option? What should I do otherwise?