We've got a project in a somewhat early stage and we are uploading it into a release channel to distribute it to different oculus go devices. This works fine however, we have noticed that when updating to a newer version it doesn't seem to fully update all the changes. In particular, we have a few mp4 files which we believe get packaged into the obb file however when uploading a newer version it seems to use the old mp4 files.
The apk and obb files are uploaded using the command line tool. We believe that when the command line tool generates a patch it does not correctly detect changes made to the mp4 files, since the upload is too quick and the uploaded bytes are only a few MBs at best. Can anyone help out?