08-23-2017 03:29 AM
I've been unable to do any marketing or awareness campaigns at all for the launch of Keep Defending on Oculus Home because I don't know what the launch price is going to be (whether there will be a discount or not)!
As a one-man development team/organisation releasing my first game on Oculus Home, this is something I really need to get right because every player really, really, matters.
My experience working on the Oculus platform has been so positive up to this point, that possibly falling over at this final hurdle is really disappointing. 😞
Please can someone from Oculus help?
08-23-2017 08:45 AM
08-23-2017 11:19 AM